To Harm the Righteous Path, I Had No Choice But to Make Games — Chapter 48
Chapter: 48 / 257
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#48

It's Simply Tailor-Made for Iwanna

Lingxiao Sect, Main Square.


Disciples bustled about, murmuring among themselves.


"Did you hear? Junior Brother Lu Ze is in trouble!"


"What happened? What did he do?"


"Apparently, during this year’s martial arts exchange, the Grand Elder wanted Lu Ze to create an illusionary realm for the competition. But a Qingshan Sect elder objected, and Junior Brother Lu Ze got so worked up he insisted on proving himself on the spot!"


"That’s it? That doesn’t sound so bad. Junior Brother Lu Ze’s illusion-crafting skills are..."


"You don’t understand! The Qingshan Sect elder demanded Lu Ze create a Grade-C or higher mechanical maze!"


"Grade-C?! That’s tough—Grade-C mechanical traps usually require the creator to have at least a Nascent Soul-level cultivation in their past life!"


"Worse than that! A Grade-C maze would’ve been manageable—Junior Brother Lu Ze has studied extensively, so he could’ve pulled it off… but then he declared he’d make a trap even the elders couldn’t solve!"


"What?! Did Junior Brother Lu Ze… lose his mind?"


"This is real trouble now!"


"A trap even the elders can’t handle? Impossible!"


"Rumor has it the Grand Elder and Sixth Elder are furious. If Lu Ze fails, our sect’s reputation will take a hit."


"Let’s go see!"


……


Word of Lu Ze’s bold claim in the Hall of Nurtured Spirits spread like wildfire, quickly reaching every corner of the sect.


Countless disciples gathered outside the hall, eager for updates.


At that very moment.


Inside the illusionary realm, Lu Ze was calmly making preparations.


"Traps? Mechanical puzzles? Hah, looks like my efforts weren’t wasted after all."


He muttered to himself.


A while back, while planning his next project, he had outlined several directions.


Without a doubt, the fastest way to gain demonic energy was through games that killed players quickly—brutally.


Souls-like games—Sekiro, Dark Souls, Elden Ring, Black Myth…


Or sadistic indie games—Celeste, I Wanna Be the Guy, Cat Mario…


The former required too many resources. He’d need to advance his cultivation and expand his spiritual sense to sustain such vast illusions.


The latter, however, were far more convenient.


So, a few days ago, he’d idly compiled design notes for some of the most notorious torture-inducing indie games.


Now, faced with Yang Zhengxin’s demand for a "trap-themed" challenge, his preparations came in handy.


Traps?


This was practically tailor-made for I Wanna Be the Guy!


With that thought, he got to work.


Creating I Wanna with cultivation techniques wasn’t difficult.


The real challenge was replicating the experience of the original game.


After all, the illusions here were first-person.


After a moment’s consideration, Lu Ze settled on a solution.


He swiftly crafted two versions.


One mimicked the abstract pixel-art style of the original.


The other recreated the game’s terrain as a realistic illusion.


Players would see the latter.


But by channeling their spiritual sense, they could perceive the former.


For cultivators, this wasn’t hard to grasp—it was akin to using spiritual sense to scan terrain, just with… unusually bizarre visuals.


This way, players could see the trap layouts clearly without losing immersion.


Once the direction was set, Lu Ze dove into production.


I Wanna’s art style was famously abstract.


Lu Ze’s faithful recreation was equally so.


But he didn’t care.


The old geezer outside had only demanded difficulty—no one said anything about aesthetics.


Besides, time was tight. This style was perfectly justifiable.


The map design was ready, and the visuals weren’t hard to implement.


Once the graphics were done, Lu Ze began programming the traps’ mechanics.


Instant-death spikes, vanishing platforms, all manner of obstacles…


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